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Squeezing the Last Byte and the Last Ounce of Performance from Your MIDlet
TS-3418


Presenter: Stephen Cheng, Innaworks Development Limited


This session discusses the size and performance constraints imposed by handsets on applications based on Java Platform Micro Edition (Java ME) and the techniques for beating these constraints.

The mobile game and application industry is driven by mass consumer devices. Mass consumer devices such as Nokia Series 40 are constrained by their prices and build costs, so they have very limited memory and processing power. However, for the developers to reach the widest audience, it is usually mandatory to support these handsets. These constraints ultimately limit the sophistication, game-play, and polish of the mobile applications in the market.

This session gives attendees in-depth technical and commercial knowledge, tools, and a catalogue of successful optimization techniques for developing more-sophisticated and more-compelling Java ME platform-based applications for every handset. The speaker draws on his experience as the architect of mBooster, the world's only true optimizing compiler for the Java ME platform.

The session is intended for technical managers and developers engaged in Java ME platform or i-mode mobile development. Java ME platform or i-mode development experience is not required but is recommended for the session.

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